Prior research has explored the impact of virtual reality (VR) on human time perception without definitive conclusions. To enhance understanding, we replicated a seminal study, refining it and introducing novel variables. Building upon the original study, we investigated the influence of virtual sun…
New York, NY: Association for Computing Machinery, 2024-09-01
This paper presents the initial concept for an evaluation framework to systematically evaluate productive teaming (PT). We consider PT as adaptive human-machine interactions between human users and augmented technical production systems. Also, human-to-human communication as part of a hybrid team with…
The combination of smartphone Augmented Reality (AR) and Virtual Reality (VR) makes it possible for on-site and remote users to simultaneously explore a physical space and its digital twin through an asymmetric Collaborative Virtual Environment (CVE). In this paper, we investigate two spatial awareness…
Communication technologies play an important role in maintaining the grandparent-grandchild (GP-GC) relationship. Based on Media Richness Theory, this study investigates the frequency of use (RQ1) and perceived quality (RQ2) of established media as well as the potential use of selected innovative media…
Berlin: Springer Science and Business Media LLC, 2022-12-03
In recent years, various depth sensors that are small enough to be used with mobile hardware have been introduced. They provide important information for use cases like 3D reconstruction or in the context of augmented reality where tracking and camera data alone would be insufficient. However, depth…
The reconstruction of real-world surfaces is on high demand in various applications. Most existing reconstruction approaches apply 3D scanners for creating point clouds which are generally sparse and of low density. These points clouds will be triangulated and used for visualization in combination with…
[Sétubal]: SCITEPRESS - Science and Technology Publications, Lda., 2021
When operating a conditionally automated vehicle, humans occasionally have to take over control. If the driver is out of the loop, a certain amount of time is necessary to gain situation awareness. This work evaluates the potential of stereoscopic 3D (S3D) dashboards for presenting smart S3D take-over-requests…
Die wachsende Popularität von Fahrsimulationen in Forschung und Praxis rückt auch die Interaktion von Mensch und Maschine in den Fokus (Rizzo, Sheffield, Stierman & Dawson, 2003). Zentral ist dabei die Untersuchung potentieller negativer Nebeneffekte wie Simulator Sickness (Biernacki & Dziuda, 2014;…
Die vorliegende Dissertation schlägt einen neuen Ansatz für Kommunikationstrainings und Sprechübungen vor, und führt ein Konzept für ein virtuelles Publikum ein. Das Publikum soll hierbei als Trainingsinstrument dienen und richtet sich an diejenigen, welche ihre rhetorischen Fähigkeiten und Präsentationstechniken…
In der Natur ist jede Interaktion des Lichts mit Materie in einen globalen
Kontext eingebunden, weswegen alle natürlichen Beleuchtungsphänomene in
unserer Umwelt das Resultat globaler Beleuchtung sind. Diese basiert auf
der Anwendung mannigfaltiger Absorptions-, Reflexions- und
Brechungsgesetze, deren…